#pragma once
#include "Console.h"
#include <string>
#include <vector>

class Player
{
private:
	string name;
	int points;
	int id;
	int turn = 0;
	vector<Player> Spelare;
	int Maxplayers = 4;
	int antal_spelare;

public:
	Player();
	Player(string name, int points);
	~Player();

	void Create_Players();
	void Give_Player_Points(int index);
	void ChangeTurn();
	void Paint_Player();
	void ShowPlayerWithHighestPoints();
	int Get_Turn(){return turn;}

};

